STREAM is the mesh's outer edge

Outside it is one connection · inside it is an ordinary node

STREAM is the mesh's outer edge Outside it is one connection · inside it is an ordinary node game client · outside, connector only · Architecture component game client outside, connector only game client · outside, connector only · Architecture component game client outside, connector only stream node · one session per connection · mesh stream node one session per connection another node · channels · Spots · Actors · mesh another node channels · Spots · Actors one TCP connection an ordinary mesh call mesh

The client opens the connection; after that both sides send

  • • The client references no Framework. It attaches with a connector that knows only connections and packets, so a change in the mesh leaves it untouched.
  • • One session object is made per connection, and the callbacks for that connection run in order.